How To Increase Clan Tier Bannerlord
Clans are groups of people within a kingdom in Mount&Blade II: Bannerlord.
Roles [ ]
The player or their companions tin be selected in primal roles that will help utilize their skills in the party. The political party leader can hold whatsoever roles that take not been assigned. Clan members as political party members (companions) can only exist assigned (and concord) ane role. Clan members as party leaders hold all roles.
Scout : Spotter skill will apply to the party, giving a bonus to your parties ability to spot units at greater distances
Engineer : Volition allow the party to build siege engines faster as well as producing siege engines of higher difficulty provided the assigned companion has correct perks unlocked at engineer skill (Requires verifying)
Quartermaster : Increases the troop size cap based on steward level
Surgeon Applies their healing benefits from the surgeon skill to the party
note: if a Role is not assigned to anyone, the bonus will depend on the party leader who volition receive skill experience
Tiers [ ]
Clans, both the player grapheme's and NPC clans, are categorized into tiers.
Tier ane
- Requires l Renown
- Can join a faction as a mercenary
Tier ii
- Requires 150 Renown
- Can bring together a Faction equally a vassal
- +1 Party limit (2 max)
- +1 Companion limit (iv max)
- Political party size is increased by +15 for every party in the clan
Tier iii
- Requires 350 Renown
- +1 Political party limit (iii max)
- +ane Companion limit (five max)
- +1 Workshop limit (iv max)
- Party size is increased by +15 for every political party in the clan
Tier 4
- Requires 900 Renown
- Tin can create your own Faction (every bit part of the Dragon Banner quest line)
- +1 Political party limit (iv max)
- +1 Companion limit (seven max)
- +1 Workshop limit (5 max)
- Party size is increased by +15 for every political party in the clan
Tier v
- Requires 2350 Renown
- +1 Companion limit (8 max)
- +1 Workshop limit (half-dozen max)
- Party size is increased past +fifteen for every political party in the clan
Tier vi
- Requires 6150 Renown
- +one Companion limit (9 max)
- +1 Workshop limit (7 max)
- Party size is increased by +fifteen for every political party in the clan
(Note: The tooltip for Clan Tier ii says "Eligible to create a Kingdom", but the quest actually requires Tier 4.)
List of Clans [ ]
This is the list of all the noble clans of each faction.
Note: The players association name will be his last name.
Calradic Empire [ ]
- Main article: Calradic Empire
Southern Calradic Empire [ ]
- Main article: Southern Calradic Empire
- Pethros
- Leonipardes
- Mestricaros
- Hongeros
- Julios
- Vizartos
- Avlonos
- Prienicos
- Vetranis
Northern Calradic Empire [ ]
- Main article: Northern Calradic Empire
- Osticos
- Neretzes
- Argoros
- Impestores
- Dolentos
- Chonis
- Phalentes
- Vatatzes
- Serapides
Western Calradic Empire [ ]
- Main article: Western Calradic Empire
- Comnos
- Varros
- Elaches
- Dionicos
- Lonalion
- Sorados
- Corenios
- Maneolis
- Palladios
Kingdom of Vlandia [ ]
- Main article: Kingdom of Vlandia
- dey Meroc
- dey Tihr
- dey Arromanc
- dey Fortes
- dey Gunric
- dey Cortain
- dey Valant
- dey Molarn
- dey Jelind
- dey Folcun
- dey Rothad
Kingdom of Battania [ ]
- Master article: Kingdom of Battania
- fen Gruffendoc
- fen Derngil
- fen Uvain
- fen Giall
- fen Eingal
- fen Morcar
- fen Penraic
- fen Caernacht
Principality of Sturgia [ ]
- Main article: Principality of Sturgia
- Gundaroving
- Vagiroving
- Ormidoving
- Vezhoving
- Togaroving
- Isyaroving
- Ubroving
- Kuloving
- Kostoroving
Khuzait Khanate [ ]
- Main article: Khuzait Khanate
- Urkhunait
- Arkit
- Baltait
- Harfit
- Khergit
- Koltit
- Tigrit
- Yanserit
- Oburit
Aserai Sultanate [ ]
- Main commodity: Aserai Sultanate
- Banu Hulyan
- Banu Sarran
- Banu Qild
- Banu Qaraz
- Banu Arbas
- Banu Atji
- Banu Sarmal
- Banu Habbab
- Banu Ruwaid
Source: https://mountandblade.fandom.com/wiki/Clan
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